You shouldn't have done that.

An Old Story

July 15, 2011

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    **SPOILER**         This video is NOT our interpretation of Slenderman’s origins, goals, or anything else.

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The [Blank] Path Status Update, July 14 2011

July 14, 2011

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We’ve had a lack of progress on the game since both the writers had writer’s block, however Allan pulled through and wrote another game Day. Ren’Py 6.12.1.1520 lint report, generated at: Thu Jul 14 14:46:29 2011 Statistics: The game contains 556 screens of dialogue. These screens contain a total of 6,261 words, for an average […]

Slight delay, but still making progress

June 29, 2011

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The [Blank] Path might take a bit longer than expected to complete as Allan recently had a bit of an incident and now his hand is plastered up, and I recently started an online college. However, I hope and am planning to have the game out within a month. Here’s a behind the scenes look […]

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The [Blank] Path Status Update, June 26 2011

June 26, 2011

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Ren’Py 6.12.1.1516 lint report, generated at: Sun Jun 26 21:32:27 2011 Statistics: The game contains 460 screens of dialogue. These screens contain a total of 5,228 words, for an average of 11.4 words per screen. The game contains 8 menus. We are almost halfway with the game, writing wise! I have a lot more backgrounds […]

Input needed on The [Blank] Path’s font!(Update)

June 25, 2011

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Since I’ve had sporadic input on what font we should use, I think I’m going with a completely DIFFERENT font than what I had put up. In my defense, I just found this font five minutes ago and I’ve had like 5 people give me 5 different answers on what font to use. If you […]

Background preview

June 22, 2011

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Here’s a WIP of a background for The [Blank] Path.

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Adventure Game Review, !

June 22, 2011

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Time for another review, this time of a game made with Adventure Game Studio.  For those you who watch me on Deviantart, I’ve already reviewed this game and have almost copy and pasted my previous review of the game. This Adventure style point and click game is simply called “!” . Here’s the description from […]

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